Monday 27 April 2015

Using technology to improve communication during crises

'Hotline' by Alex under a CC license
Despite how advanced mankind may look, when disasters strike disruptions do take place and, sometimes, human lives are put at risk (the earthquake in Nepal being a recent major such natural disaster). Regardless of the type of disaster, communication is essential both for the people in the affected zone and for the staff of the response teams.

Under normal circumstances, in or close to urban areas, voice and data communication are not normally a problem, even when demand is high as, for instance, happens in big concerts, conferences or other major events.

But what are the challenges at the time of a major disaster? Are we ready to put the technology we have available into the best possible use in order to handle the crisis in the best possible way?

Sunday 19 April 2015

The meaning of life, through the values of life

'Sunrise' by Pedro Moura Pinheiro
under a CC license
One can safely assume that that the question on the meaning of life is one of the most widely expressed questions in the world. One that has received considerable thought so far from a diverse range of scholars in the areas of philosophy, religion and science as well as individuals (and, well,  comedians, too), throughout human history.

Sunday 12 April 2015

The amazing world of video games

Video games are amongst the non-essential things that compete for a share of our free time. Regardless of whether they are a good thing or a bad one, two things are quite certain:
'Day 220-the tetris' by ne!l chen
under a CC license
  • some of them - somehow - do manage to get hold of our attention and, thus, of a fair portion of the free time of a wide range of individuals, and 
  • they are the products of a very diverse market, often operating at the world-wide level, with noteworthy and increasing turnover share. 
Regardless of one 's feelings towards video games, their world - and impact - is practically hard to ignore.

Sunday 5 April 2015

Intrapreneurship: should organisations embrace the on-the-clock pet-project approach?

In a business, pet-projects are small-scale projects of individual employees, under their full personal control, carried out within the organisation, often using resources of the organisation.

'Luminous idea' by Tiago Daniel
under a CC license
Pet-projects have gained visibility through the successful practices of companies such as Google, HP, 3M, Genetech, IBM and others. There, employees have been given the flexibility - and have even been encouraged - to allocate a percentage of their normal working time between 15 and 20% to a personal project of theirs that may be (and usually is) different to and independent from their ongoing work tasks.

But is the policy of allowing employee pet-projects worth it or is it just a (persistent but limited) hype?